Icewind Dale | Heart of Winter Walkthrough | Icasaracht's Temple, Level Two
Icasaracht's Temple, Level Two
(AR 9602)

You will again be greeted by various monsters, including greater ice trolls, greater snow trolls, and scrags. The entire level is filled with monsters of the same sort. The eastern and southern areas of the maps contain cold, iced, and frozen bones--skeletons intent on killing you. All of the skeletons except cold bones can inflict various types of cold damage: iced bones can cast Snilloc's Snowball Swarm, and frozen bones can cast that as well as Ice Lance and Ice Storm. They all have high hit points, over 80, have 50% resistance to most physical attacks except for piercing damage, and are pretty much immune to cold damage of any kind. The skeletons have no innate magic resistance, except against cold-based attacks, although they are immune to certain spells like Charm, and Petrification. You will also encounter water kin elementals. You cannot reach them with melee attacks, so you will have to use ranged weapons and spells to kill them.

Monsters: Greater Ice Troll, Greater Snow Troll, Scrag, Water Kin Elemental, Cold Bones, Iced Bones, Frozen Bones, Bone Scavenger, Bone Guard Skeleton and Xactile.



Areas of Interest

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  1. Exit: This exit takes you back to Level 1 of the temple.

  2. Treasure: The area has quite a bit of loot, most of it stashed on the skeletons of various creatures. Loot as you go.
    • Pile of Bones (2718, 922): Wand of Lightning.
    • Pile of Bones (3137, 715): 1000 gold, Chainmail +2, Amulet of Protection.
    • Beholder Skull Eye Socket (3398, 1020): emerald, king's tear gem.
    • Pile of Bones (3157, 1096): 542 gold.
    • Pile of Bones (2892, 1609): Potion of Magic Blocking, Ring of Protection +2.
    • Pile of Bones (3246, 1714): Ancient Armor, Potion of Hill Giant Strength, Potion of Heroism.
    • Dead Dragon Skeleton - Rib Cage (1646, 1716): Gauntlets of Ogre Power, Cloak of Protection +2, Large Shield +1, Mithral Field Plate Armor +2, Bastard Sword +1, +3 vs. Shapeshifters.
    • Trapped Crypt (1013, 2214): Mourner's Armor. Again, some items, like this one, are random--so what you find may differ.


  3. Xactile: Here you will find Xactile (1184, 2301), a priest of Sekolah and custodian of the field of bones. He will tell you about his function--how he makes the passing of the mortally ill a bit easier, and tends to their bones--and will also tell you of the gigantic skeleton that dominates the map. He will ask that you not pursue Icasaracht, but will make no attempt to stop you.

    Once you've spoken with him, you can do one of two things. You can leave him be, which might be wise, since he can heal you if need be. And, given the number of monsters on the next level, you may very well need his services. If you choose to kill him, you will not gain any experience from him, but will find Coral Plate Armor and a Mace +1 on his body. You will also gain 4,000 XP for each boneguard skeleton you dispatch (four of them will come to his aid if you attack).

  4. Exit: This door will take you to level 3 of the temple.



Walkthrough Index





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