Baldur's Gate II | Throne of Bhaal Player Guide | New Items and Weapons
New Items and Weapons

In TOB, there are many new items and weapons that can be gleaned through cunning adventuring, although most are just continuing along similar lines as before, and barely need explanation. The most significant new equipment added is when you use Cespenar (found in the Pocket Planar Realm) to forge together a collection of other items you may have found on your quest to make extraordinarily powerful weaponry and items for use to further your quest and to make onlookers go wow with your obviously bigger, ahem, potential.

Here is a list of all the extra items and weapons he can make for you, along with their components, how much they cost, and more importantly where the components can originally be found - if applicable.

Item Description Components Cost
Aslyferund Elven Chain +5 Chain Mail Armour. Requires 5 STR. Can't be used by Druid or Mage. AC 0. Wearer is immune to all normal weapons. Bladeslinger Chain Mail +4 (Suldanessellar, Black Dragon - SOA), Scroll of Protection from Normal Weapons 40,000
Axe of the Unyielding +5 Axe. Requires 10 STR. Can't be used by Cleric, Druid, Mage or Thief. 1d8+5 Damage. AC +1 Bonus. CON +1 Bonus. User regenerates 3 HP per round. 10% chance on successful hit of decapitating opponent. Axe of the Unyielding +3 (Watcher's Keep, Lum's Machine Level, Minotaur), Baalor's Claw (Yaga Shura's Lair, Berenn) 5,000
Bag of Plenty +2 Quiver. Unlimited +2 Sling Bullets. Bag of Plenty (Yaga Shura's Lair, Stone Bed), King's Tear Gem 10,000
Blessed Bracers Bracers/Gloves. Can only be used by Paladin. +10 to maximum HP total. Cast Cure Critical Wound and Resurrection once per day. Paladin's Bracers (Watcher's Keep, Teleport Maze Level) 10,000
Blue Dragon Plate Mail Plate Mail Armour. Requires 15 STR. Can't be used by Bard, Druid, Mage or Thief. AC 1. 90% resistance to Lightning and Electrical attacks. Blue Dragon Scales (Abazigal's Lair, Abazigal) 5,000
Bow of Darkfire +5 Short Bow. Requires 3 STR. Can't be used by Cleric, Druid or Mage. THACO +5. Cast Improved Haste once per day. 5% Bonus to Fire and Cold resistance. Bow of Darkfire +4 (Amkethran, Captain Erelon), Bowstring of Gond (Sendai's Enclave, Captain Egaissag) 5,000
Carsomyr +6 Two-Handed Sword. Requires 14 STR. Can only be used by Paladin. THACO +6 Bonus. 1d12+6 Damage. Extra +6 to Chaotic Evil opponents. 50% magic Resistance when equipped. Cast Dispel Magic three times a day. Dispels Magic whenever the sword hits an opponent. Carsomyr +5 (Firkaag, Red Dragon - SOA), Eye of Tyr (Sendai's Enclave, Omodoron the Lich) 5,000
Case of Plenty +2 Quiver. Unlimited +2 Bolts. Case of Plenty +1 (Watcher's Keep, Level 1) 5,000
Circlet of Nethril (Upgraded) Amulet. Can only be used by Mage. +10 to maximum HP. Memorise one extra 7th and 8th level spell. Bronze Ioun Stone (Saradush Prison), Circlet of Nethril (Watcher's Keep, Level 2, Chromatic Dragon) 5,000
Clay Golem Manual Book. Can only be used by Bard or Mage. Summon a Clay Golem for 10 rounds per day. Golem Manual (Watcher's Keep, Level 1), Clay Golem Page (Watcher's Keep, Level 4) 5,000
Club of Detonation +5 Club. Requires 5 STR. Can't be used by Mage. THACO +5 Bonus. 1d6+5 Damage. +5 Fire damage. 30% chance that target takes additional 15 points of fire damage. 5% chance of Fireball with each successful attack. Club of Detonation +3 (Watcher's Keep, Level 5, Aurumach Rilman), Ring of Fire Resistance (Saradush, Arcana Archives, Lazarus' Shop) 5,000
Dagger of the Star +5 Dagger. Requires 3 STR. Can't be used by Cleric. THACO +5 Bonus. 1d4+5 Damage. After each successful hit 15% chance of making the user invisible for 60 seconds. 5% chance of Star Bolt (extra 1d8 Fire and 1d8 Electrical damage). Dagger of the Star +4 (Watcher's Keep, Lum's Machine Level, Demi-Lich), 5 Star Sapphires 5,000
Firetooth +5 Crossbow. Can't be used by Cleric, Druid or Mage. THACO +7 Bonus (+5 Crossbow, +2 Fire Arrows). 1d8+5 Damage. +3 Fire damage. Automatically fires magical +2 Fire Arrows. Firetooth +4 (Watcher's Keep, Sister Garlena's Shop), Bowstring of Gond (Sendai's Enclave, Captain Egaissag) 5,000
Flail of the Ages +5 Flail. Requires 13 STR. Can't be used by Druid, Mage or Thief. THACO +5. 1d6+6 Damage. +2 points each of Acid, Cold, Fire, Poison and Electrical damage. When equipped user has Permanent Free Action and +5% Magic resistance. On each hit there is a 33% chance that the target will be Slowed (no Save). Flail of the Ages +3 (DeArnise Keep - SOA: TOB starting equipment), Flail Head - Poison (Watcher's Keep, Level 2, Slime Lab), Flail Head - Electric (Abazigal's Lair, Abazigal) 5,000 per head
Foebane +5 Bastard Sword. Requires 11 STR. Can't be used by Cleric, Druid, Mage or Thief. THACO +5 Bonus. 2d4+5 Damage. +6 vs. Undead, Shapeshifters and extra-Planar creatures. +1 Bonus to user's Saving Throws. Each hit casts Larloch Minor Drain on target (no Save). Foebane +3 (Watcher's Keep, Level 1), Fflar's Scabbard (Saradush, Castle Basement) 5,000
Gram: The Sword of Grief +5 Two-Handed Sword. Requires 14 STR. Can't be used by Cleric, Druid, Mage or Thief. THACO +5 Bonus. 1d10+5 Damage. 10% chance on each hit of doing extra 1d12 Poison damage. Gram: The Sword of Grief +4 (Abazigal's Lair, Abazigal), Heart of the Damned (Sendai's Enclave, Omodoron the Lich) 5,000
Heartwood Ring Ring. Can only be used by Druids. Memorise one additional 6th and 7th level spell. Oaken Ring (Amkethran, Priest of Waukeen), Nymph's Tear (Forest of Mir) 5,000
Helm of the Rock (Upgraded) Helmet. Can only be used by Fighter. 25% Resistance to Fire, Cold, Acid, Poison and Electricity. Cast Aura of Command 3 times per day (Save vs Spell with -2 penalty). Helm of the Rock (Watcher's Keep, Level 2), 2 Horns (Watcher's Keep, Level 2) 5,000
Hindo's Doom +4 Katana. Requires 6 STR. Can't be used by Cleric, Druid or Mage. THACO +4 Bonus. 1d10+4 Damage. Cast Lesser Restoration once per day. 10% Magic Resistance. Immunity to all forms of Death Magic. Hindo's Doom +3 (Watcher's Keep, Level 5, Green Dragon), Hindo's Hand (Abazigal's Lair, Kua-Toa Chambers, Monk) 5,000
Improved Cloak of Protection +2 Cloak. AC +2 Bonus. +2 Bonus on Saving Throws. Cast Improved Haste and Improved Invisibility once per day. Cloak of Protection +2 (TOB start equipment), Scroll of Improved Haste (Arcana Archives, Saradush/Amkethran), Scroll of Invisibility (Arcana Archives, Saradush/Amkethran) 20,000
Ixil's Spike +6 Spear. Requires 5 STR. Can't be used by Cleric, Mage or Thief. THACO +6 Bonus. 1d6+6 Damage. Permanent Free Action when equipped. With each successful hit target must Save or be pinned for 3 rounds, taking additional 1d6+5 damage each round. Ixil's Nail +4 (Watcher's Keep, Level 4), Ixil's Spike (Watcher's Keep, Elemental Level, Chromatic Dragon) 5,000
Juggernaut Golem Manual Book. Can only be used by Bard or Mage. Summon a Juggernaut Golem for 10 rounds once per day. Golem Manual (Watcher's Keep, Level 1), Juggernaut Golem Page (Abazigal's lair, Lycanth the Mad's Lab) 15,000
Montolio's Cloak (Upgraded) Cloak. Can only be used by Ranger. THACO +2 with off hand. AC +1 Bonus. +1 Bonus to all Saving Throws. Montolio's Clasp (Watcher's Keep, Level 4), Montolio's Claok (Amkethran, Omar Haraad) 5,000
Purifier +5 Bastard Sword. Requires 11 STR. Can only be used by Paladin. THACO +5 Bonus. 2d4+5 Damage. +5 extra Damage vs. Chaotic Evil opponents. 30% Magic Resistance. Cast Dispel Magic twice per day. Cast Mass Cure once per day. Purifier +4 (Watcher's Keep, Teleport Maze Level), Eye of Tyr (Sendai's Enclave, Omodoron the Lich) 5,000
Quiver of Plenty +2 Quiver. Unlimited +2 Arrows. Quiver of Plenty (Watcher's Keep, Level 1), Rogue Stone 10,000
Ravager +6 Halberd. Requires 13 STR. Can't be used by Cleric, Druid, Mage, Monk or Thief. THACO +6 Bonus. 1d10+6 Damage. +3d6 Poison damage (unless target Saves vs Poison). 10% chance each hit of decapitating opponent (no Save). Cast Cloak of Fear three times a day. Ravager +4 (Marching Mountains, Imix the Prince of Fire), Serpent Shaft (Watcher's Keep, Level 5, Azamantes the Lich) 5,000
Runehammer +5 War Hammer. Requires 16 STR. Can't be used by Druid, Mage or Thief. THACO +5 Bonus. 2d4+5 Damage. 2-16+10 damage vs Undead. Undead must Save vs Death (-4 penalty) or be destroyed. Negative Place Protection when equipped. Immunity to Fear. Cast Fire Giant Strength and Mass Cure once per day. Runehammer +4 (Siege Camp, Yaga-Shura), Rune of Clangeddin (Sendai's Enclave, Woodcutter's House) 5,000
Spectral Brand +5 Ninja-To. Requires 8 STR. Can't be used by Cleric or Mage. THACO +5 Bonus. 1d8+5 Damage. +1d6 Cold damage. Summon Spectral Blade. Negative Plane Protection when equipped. Armour Piercing Strike. Spectral Brand +4 (Watcher's Keep, Lum's Machine Level, Gambling Cambion), Skull of the Lich (Sendai's Enclave, Omodoron the Lich) 5,000
Staff of the Ram +6 Staff. Requires 5 STR. THACO +6 Bonus. 1d6+12 Damage (Crushing). +1d4 (Piercing). 15 % chanc on each hit that opponent is knocked back and stunned. Staff of the Ram +4 (Watcher's Keep, Lum's Machine Level, Dragon), Roranach's Horn (Saradush, Gromnir Il-khan) 5,000
Stone Golem Manual Book. Can only be used by Bard or Mage. Summon a Stone Golem for 10 rounds once a day. Golem Manual (Watcher's Keep, Level 1), Stone Golem Page (Marching Mountains, Yaga-Shura's Chambers) 10,000
Storm Star +5 Mace. Requires 10 STR. Can't be used by Druid, Mage or Thief. THACO +5 Bonus. 1d6+6 Damage. +1d6 Electrical damage. Storm Star +3 (Watcher's Keep, Lum's Machine Level, The Machine), Starfall Ore (Saradush, Kiser's Basement) 5,000
Sword of Angurvadal +5 Long Sword. Requires 6 STR. Can't be used by Cleric, Druid or Mage. THACO +5 Bonus. 1d8+5 Damage. +1 Fire damage. Can set STR to 22 for 60 seconds once a day. User is immune to Level Drain. Sword of Angurvadal +4 (Watcher's Keep, Lum's Machine Level), Liquid Mercury (Sendai's Enclave, Illithid Chamber) 10,000
Sword of the Mask +5 Short Sword. Requires 5 STR. Can't be used by Cleric, Druid or Mage. THACO +5 Bonus. 1d6+5 Damage. 15% chance for each hit that target is Entangled for 24 seconds (no Save). 15% chance each hit that target is drained 1 level. Sword of the Mask +4 (Watcher's Keep Entrance, Sister Gerlana's Shop), Heart of the Damned (Sendai's Enclave, Omodoron the Lich) 5,000
Taralash +5 Long Bow. Requires 6 STR. Can't be used by Cleric, Druid, Mage or Thief. THACO +5. Increase movement rate by 2. Taralash +4 (Watcher's Keep, Level 5, The Huntress), Bowstring of Gond (Sendai's Enclave, Captain Egaissag)
Thieves' Hood (Upgraded) Hood. Can only be used by Thief. Immunity to Backstab and Poison. Cast True Sight three times a day. Thieves' Hood (Watcher's Keep, Level 3), Ring of Invisibility, Antidote Potion 5,000
White Dragon Scale Scale Mail Armour. Requires 8 STR. Can't be used by Mage. AC -2. +50% Resistance to Cold. Cast Cone of Cold three times a day. White Dragon Scales (Watcher's Keep, Level 3, Demon Wraith Room) 5,000
Wonderous Gloves Bracers/Gloves. Can only be used by Bard. THACO +1 Bonus. AC +1 Bonus. Extra 2nd, 3rd and 4th Level Spells. Bards Gloves (Watcher's Keep, Level 3), Diamond, Sapphire, Emerald, Rogue Stone 5,000


Note: Certain items and weapons use the same element to upgrade or enhance it, and certain items, such as the Bowstring of Gond is a one off deal. So be careful in your choice of upgrade and take into account the members of your party before you make any rash decisions.

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