Dark Alliance II | Inventory | Item Creation System | Grades
Grades

An item's "grade" determines how effective a certain weapon, armor, or accessory will be. The higher the grade, there is an added percentage of damage (if it's a weapon); an added percentage of armor class (if it's armor); or increased sell value (if an item). It also determines whether it can be upgraded. In order to upgrade any item, it needs to have a grade of Fine or above. Below is a table detailing all the grades. Note however: the calculations of the Amulet/Ring grades are estimations and may be off by .01 to .03 %.

Quality Armor Weapon Amulet/Ring
Shoddy -15% to AC *0.5 to Damage -33% Sell Value
Normal - - -
Fine +15% to AC *1.5 to Damage +27% Sell Value
Remarkable +30% to AC *2 to Damage +1.54% Sell Value
Superior +45% to AC *2.5 to Damage +3.01% Sell Value
Grand +60% to AC *3 to Damage +4.1% Sell Value
Imperial +75% to AC *3.5 to Damage +5.38% Sell Value
Flawless +90% to AC *4 to Damage +6.65% Sell Value




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