Story
Eldrith has been defeated, and her Onyx Tower destroyed. There has been no word from the three heroes who defeated her, and they are assumed lost. You have made your way to Baldur's Gate looking for fortune, and are met with a siege on a caravan. The caravan leader, Randalla Brasshorn, is grateful for your help and offers you some work once you reach Baldur's Gate, but these seemingly simple tasks lead to a new evil - the Vampire Lord Mordoc Selanmere plans to take control of the Onyx Tower for himself, and he is joined by an old foe...
Take on this exciting and dangerous quest as one of five new adventurers: Rogue, Monk, Barbarian, Necromancer, or Cleric, each with their own abilities, feats, and reasons for coming to Baldur's Gate.
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