Wild Mage
A new class is available to the player in character creation. This class is the Wild Mage.
Wild magic is a new type of magic that is characterized by powerful and dangerous surges and unpredictable effects.
Generally considered to be an unfortunate byproduct of the Time of Troubles, wild magic has recently begun to attract the
attention of many a curious or scholarly wizard.
Wild Mages are wizards who specialize in the study of wild magic. They have access to spells to protect themselves from
Wild Magic and bend it to their wills. Wild magic is extremely unpredictable and should be used with caution.
Every time a Wild Mage casts a spell there is a 5% chance that the spell explodes in a Wild Surge. A Wild Surge does some
completely random magical effect. A roll is made on the Wild Surge Chart;
higher rolls are usually better than the lower rolls. A Wild Mage's casting level also varies slightly whenever he casts a
spell - anywhere between five levels lower and five levels higher than the Wild Mage's true level. There are also three
brand new spells available to the Wild Mage and ONLY the Wild Mage. These spells are
Chaos Shield,
Nahal's Reckless Dweomer and
Improved Chaos Shield.
The Wild Mage uses the same XP Progression and Spell Progression
tables as the Mage. The Wild Mage can draw from a high level ability pool which gives the Wild Mage some extra spells.
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