Baldur's Gate II | Character | Classes | Warriors | Fighter
Fighter

Fighters are masters of weapons. They are the only class that can achieve the highest levels of weapon specialization: Mastery, High Mastery and Grandmastery. The prime requisite for fighters is strength. The only requirement for becoming a fighter is a strength of at least 9. In ToB, the Fighter can draw from a high level ability pool which gives the Fighter some extra abilities.

Kits

  • Berserker
    This is a warrior who is in tune with his animalistic side and, during combat, can achieve an ecstatic state of mind that will enable him to fight longer, harder and more savagely than any human has a right to. Berserkers tend to be barbarian-like in nature, but not always. Sometimes it is a conscious choice that a warrior in training makes. Regardless, opponents on the battlefield will be unsettled with they see the savage and inhuman elements of the berserker's personality. This class is common amongst dwarves, know to them as "battleragers."

    Advantages:
    • May use Enrage ability once per day per 4 levels. While enraged: +2 to hit, +2 damage, -2 AC. The berserker at this time is immune to charm, hold, fear, maze, imprisonment, stun and sleep. He also gains 15 hit points while enraged. These hit points are temporary, and are taken away at the end of his berserk spree, possibly killing the berserker.

    Disadvantages:
    • Becomes winded after berserking. While he's winded, he receives -2 to hit, -2 to damage and a +2 penalty to AC.
    • Cannot specialize in ranged weapons.


  • Wizardslayer
    This warrior has been specially trained by his sect to excel in hunting and attacking spellcasters of all kinds.

    Advantages:
    • For each successful hit on an opponent, 10% cumulative spell failure penalty is applied.
    • 1% magic resistance per level.

    Disadvantages:
    • May not use any magic items except for weapons and armor.


  • Kensai
    This class is also known as the Sword Saint, and consists of a warrior who has been specially trained to be one with his sword. They are deadly and fast and trained to fight without encumbrance.

    Advantages:
    • +1 to hit and +1 damage for every three levels.
    • -2 bonus to AC.
    • -1 bonus to speed factor for every 4 levels.
    • May use Kai ability one time per day for every 4 levels (starts at 1st level with one use). This ability lasts 10 seconds and makes all the attacks do maximum damage.

    Disadvantages:
    • May not use missile weapons.
    • May not wear armor.
    • May not wear gauntlets or bracers.




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