Baldur's Gate | Inventory | Weapons | Arrows
Arrows

Arrows are ash or birch shafts of 30-40 inches in length that have feathers, or fletching, at one end and a sharp tip at the other. The arrow does piercing damage and special arrows with additional effects are known. Two arrows can be fired per combat round using short bows, long bows or composite long bows. For encumberance, arrows are weightless. Clerics, Druids and Mages cannot use bows or arrows.

  Item THAC0 Damage
Arrow - 1d6
Arrow +1 +1 1d6+1
Arrow +2 +2 1d6+2
Acid Arrow +1 1d6+1
Arrow of Biting
(Poison 30% of total max HP unless save vs. Death)
- 1d6
Arrow of Detonation
(6d6 explosion, save vs. Spells for half damage)
- 1d6
Arrow of Dispelling
(Dispel Magic affecting target)
- 1d6
Arrow of Fire
(1d6 fire damage unless save vs. Spells)
- 1d6
Arrow of Ice
(1d6 cold damage, no save)
- 1d6
Arrow of Piercing
(+6 piercing damage, save vs. Death for none)
+4 1d6
Arrow of Slaying
(Kills Ogre Mage on touch)
- 1d6
Poisoned Arrow
(Only usable by Eldoth Kron)
- 1d6




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