Classes
A character class is like a profession or career. This is what your character has worked at and trained to become. Your character is thought to have some previous knowledge to begin their adventuring career. The classes are divided into four general groups: warrior, wizard, priest, and rogue. Warriors are well trained in the use of weapons and skilled in fighting with the three classes being fighter, paladin and ranger. The wizard strives to be a master of magical energies, devoting much of their time to magical research and relying on knowledge and wit to survive. Some mages may choose to specialize in one of the eight schools of magic. The priest sees to the spiritual needs of a community, being either clerics or nature-oriented druids. Many rogues are motivated by a desire to amass large fortunes although some have noble causes and use their skills to correct injustice. The thief is a skilled pilferer, while the bard uses their charming personality and wits to ease their way through the world.
Priests
Play as either a Cleric or Druid and use spells as you wind your way through the world.
Rogues
Sneak your way around as a Thief, or charm your way through life as a Bard.
Warriors
Play as one of three sub-classes: the weapons master Fighter; the skilled woodsman Ranger; or the holy Paladin warriors.
Wizards
Become masters of spells as Mages or Specialized Mages, become proficient at arcane schools of magic.
Multiclasses and Dual Classes
Play as a combination of particular classes, or change your class as you progress.
Progression and Skill Tables
Full reference tables covering progression of all the characters in the game.
|