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Item |
Duration |
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Antidote (Neutralizes almost all poisons currently affecting imbiber) |
- |
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Antidote, Cursed (Cursed) |
- |
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De'Tranion's Baalor Ale |
- |
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Elixir of Health (Cures poisons and heals 10 hit points) |
- |
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Oil of Fiery Burning (5d6 fire damage, save vs. Breath Weapons for half, hurl 40 feet) |
- |
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Oil of Speed (Doubles movement and weapon attack speeds) |
5 turns |
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Oil of Speed, Cursed (Cursed) |
- |
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Marek's Potion of Antidote (Cures all poisons, even those not cured by Antidotes) |
- |
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Potion of Absorption (+10 AC vs. crushing attacks, +100% electrical resistance) |
10 turns |
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Potion of Agility (18 Dexterity) |
15 turns |
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Potion of Clarity (Prevents Feeblemind, Fear, Confusion and Charm) |
5 turns |
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Potion of Cloud Giant Strength (23 Strength) |
10 turns |
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Potion of Cold Resistance (+50% cold resistance) |
10 turns |
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Potion of Defense (AC 0) |
10 turns |
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Potion of Explosions (6d6 Fireball, save vs. Spells for half damage) |
- |
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Potion of Firebreath (6d10 fire breath, save vs. Breath Weapons for half damage) |
- |
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Potion of Fire Giant Strength (22 Strength) |
10 turns |
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Potion of Fire Resistance (+50% fire resistance) |
10 turns |
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Potion of Fortitude (18 Constitution) |
15 turns |
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Potion of Freedom (Immune to any effects which inhibit action of movement) |
10 turns |
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Potion of Frost Giant Strength (21 Strength) |
10 turns |
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Potion of Genius (+4 Intelligence, 25 maximum) |
15 turns |
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Potion of Healing (Heals 9 hit points) |
- |
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Potion of Healing (Cursed) |
- |
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Potion of Heroism (+10% base hit points, THAC0 90% of current base, Warriors only) |
10 turns |
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Potion of Hill Giant Strength (19 Strength) |
10 turns |
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Potion of Infravision (Grants infravision) |
20 turns |
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Potion of Insight (18 Wisdom) |
6 hours |
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Potion of Insulation (+50% electrical resistance) |
10 turns |
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Potion of Invisibility (Invisible unless perform combat-related action) |
12 hours |
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Potion of Invulnerability (AC 0, +5 saving throws, Warriors only) |
5 turns |
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Potion of Invulnerability (Cursed) |
5 turns |
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Potion of Magic Blocking (Removes and immunizes against all spells up to 5th level) |
5 rounds |
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Potion of Magic Protection (+50% magic resistance) |
10 turns |
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Potion of Magic Shielding (+50% vs. magical damage, all saving throws made) |
3 turns |
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Potion of Master Thievery (+40% Lock Picking, +40% Pick Pockets, Bards and Thieves only) |
3 hours |
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Potion of Mind Focusing (+3 Intelligence, +3 Dexterity) |
12 hours |
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Potion of Mirrored Eyes (Immune to petrification) |
10 rounds |
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Potion of Perception (+20% Find/Remove Traps, Pick Locks, Pick Pockets, Hide in Shadows) |
6 hours |
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Potion of Power (THAC0 80% of current base; +20% hit points, Find/Remove Traps, Pick Locks, Pick Pockets, Hide in Shadows) |
4 turns |
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Potion of Regeneration (Regenerate 2 hit points/round) |
3 turns |
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Potion of Stone Form (AC 0, +3 saving throws, -3 Dexterity) |
5 turns |
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Potion of Stone Giant Strength (20 Strength) |
10 turns |
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Potion of Storm Giant Strength (24 Stength) |
10 turns |
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Potion of Strength (18 Strength) |
20 turns |
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Red Potion (25 Intelligence, 3 Wisdom, 3 Strength, +50% resistance to magical damage) |
24 hours |
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Vial of Mysterious Liquid (Quest item) |
- |
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Violet Potion (25 Strength, 3 Dexterity, 3 Constitution) |
24 hours |