Icewind Dale II | Character | Classes | Priests
Priests - Clerics, Druids and Monks

Priests are believers and advocates of gods. The priest spells are classified into spheres which restricts the choices available to two of the Priest subclasses, cleric and druid. The monk cannot cast spells. When priests gain a new spell level, they automatically are able to use any of the available spells for the new level. They must pray for those spells they intend to use the following day. Having a high wisdom grants priests extra spells. The monk uses wisdom to lower his/her armor class when not wearing armor. As they rise in levels, priests gain additional attacks per round using the 3rd Edition Base Attack Bonus rules. Refer to spell progression and experience point progression tables to determine their advancement.

Class Descriptions

Important Tables





IGN.com | GameSpy | Comrade | Arena | FilePlanet | GameSpy Technology
TeamXbox | Planets | Vaults | VE3D | CheatsCodesGuides | GameStats | GamerMetrics
AskMen.com | Rotten Tomatoes | Direct2Drive | Green Pixels
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2009, IGN Entertainment, Inc.   About Us | Support | Advertise | Privacy Policy | User Agreement Subscribe to RSS Feeds RSS Feeds
IGN's enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.