Classes
A character class is like a profession or career. This is what your character has worked at and trained to become. Your character is thought to have some previous knowledge to begin their adventuring career. The classes are divided into four general groups: warrior, wizard, priest, and rogue. Warriors are well trained in the use of weapons and skilled in fighting with the four classes being barbarian, fighter, paladin and ranger. The wizard strives to be a master of magical energies, devoting much of their time to magical research and relying on knowledge and wit to survive. Some wizards may choose to specialize in one of the eight schools of magic. Some may choose to be a sorcerer. The priest sees to the spiritual needs of a community, being either clerics or nature-oriented druids or monks. Many rogues are motivated by a desire to amass large fortunes although some have noble causes and use their skills to correct injustice. The rogue is a skilled pilferer, while the bard uses their charming personality and wits to ease their way through the world.
Priests
Be a crusader as a cleric or a druid, or a fighting machine like a monk.
Rogues
Sneak your way around as a rogue, or charm your way through life as a bard.
Warriors
Do it the old fashioned way by beating on your opponents as the weapons-master fighter, woodsman ranger, holy paladin or savage barbarian.
Wizards
Specialists in arcane schools of magic, play as a well-rounded wizard, a sorceror or become a specialist wizard in a particular school of magic.
Multiclass
Characters that are comprised of more than one class are multiclassed.
Special Abilities
Want to know what Special Abilities a class gets before you create it? Look no further than this list.
Tables
Tables covering skills, experience points for level gain, experience point cap, spell progression and more.
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