Multiplayer
Once again, you will have the option of playing the game in multiplayer or solo multiplayer modes. The game will continue to be centered on the protagonist, but will be more friendly to a party dynamic. Dialogs will no longer pause the game for everyone unless it important for the plot. Thus, one character could talk to one NPC, while a different player talks to another one. The other characters will not know what is said unless they are told by the player talking with the NPC or go talk to the NPC themselves. This also applies to stores, thus not all the characters need to go shopping. Players should have the opportunity to write character histories for examination by others in the game. Changes are being made to the code to make it more reliable.
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