Icewind Dale II | Character | Spells | Cleric | Tempus | Chant
Chant

Chant
School:Conjuration
Range:Caster
Duration:10 rounds
Casting Time:1 round
Area of Effect:30-foot radius
Saving Throw:None



By means of the Chant spell, the cleric brings special favor upon himself and his party, and causes harm to his enemies. When the Chant spell is completed, all the cleric's allies in the area of effect gain +1 to attack, damage, and saving throws, while the cleric's enemies suffer a -1 penalty to their attacks, damage and saves. Multiple Chants are not cumulative. This spell requires a moderate amount of concentration by the caster, so the cleric cannot cast any spells for the Chant's duration, and his movement is slowed by half.



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