Tremor
School: | Transmutation |
Range: | Caster |
Duration: | Instantaneous |
Casting Time: | 1 round |
Area of Effect: | Sight of caster |
Saving Throw: | Reflex negates |
This spell causes a local tremor to rip through the ground. Enemies within sight of the caster suffer 4d10+2 points of bludgeoning damage and must make a Reflex save or be knocked unconscious for 3 rounds.
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