Icewind Dale II | Character | Spells | Cleric | Talos | Ball Lightning
Ball Lightning

Ball Lightning
School:Evocation
Range: Caster
Duration: 1 round/level
Casting Time:5
Area of Effect: Caster
Saving Throw:None



Through this spell, the caster creates tiny balls of electricity that can be hurled in combat. The caster can hurl 5 per round - upon a successful ranged touch attack (e.g. an attack that ignores armor bonuses) the ball will burst and deal 2d6 electricity damage to all creatures in a 5-foot radius. If the caster fails her attack bonus, the ball will dissipate harmlessly. This spell creates 1 ball per two caster levels up to a maximum of 8.



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