Sleep
School: | Enchantment |
Range: | Sight of caster |
Duration: | 5 rounds/level |
Casting Time: | 1 |
Area of Effect: | 15-foot radius |
Saving Throw: | None |
A Sleep spell causes a comatose slumber to come upon creatures in the area of effect. A maximum of 2d4 hit dice of living creatures are affected, though creatures with 5 or more hit dice are immune. Sleeping creatures are helpless, but will awaken upon taking damage.
|