Icewind Dale II | Character | Spells | Cleric | Mask | Invisibility Sphere
Invisibility Sphere

Invisibility Sphere
School:Illusion
Range:Caster
Duration:10 minutes/level
Casting Time:1 round
Area of Effect: 10-foot radius
Saving Throw: None



This spell causes all creatures within 10' of the caster to vanish from sight and be undetectable by normal vision or even darkvision. Of course, the invisible creature is not magically silenced, and certain other conditions can render the creature detectable. Even allies cannot see the invisible creature or his gear, unless these allies can normally see invisible things or employ magic to do so. Items dropped or put down by the invisible creature become visible, items picked up disappear if tucked into the clothing or pouches worn by the creature. The spell remains in effect until it is magically broken or dispelled, until the wizard or recipient cancels it, until the recipient attacks any creature, or until the duration has expired. Thus the invisible being can open doors, talk, eat, climb stairs, etc., but if he attacks, he immediately becomes visible, although the invisibility enables him to attack first.



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