Icewind Dale II | Character | Spells | Cleric | Helm | Iron Body
Iron Body

Iron Body
School:Transmutation
Range:Caster
Duration:10 rounds/level
Casting Time: 8
Area of Effect: Caster
Saving Throw:None



This spell transforms the caster's body into living iron, granting him several powerful resistances and abilities. While the spell is in effect, the caster has a 50/+3 damage reduction, takes half damage from fire and acid and is immune to electricity. Spells that affect respiration or the physiology of the caster are ignored completely, such as poison, blindness, deafness, and disease to name a few. In addition, the caster gains a +6 strength bonus, a -6 dexterity penalty, and the caster can attack with iron fists for 1d6 crushing damage + strength bonuses. Unfortunately, the caster's movement becomes slow and awkward under the weight of his new body, setting his movement rate to half its normal rate, and he receives an 80% chance to fail at casting spells.



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