Icewind Dale II | Character | Spells | Cleric | Helm | Glyph of Warding
Glyph of Warding

Glyph of Warding
School:Abjuration
Range:Sight of Caster
Duration:Special
Casting Time:1 round
Area of Effect: Special
Saving Throw:Reflex negates



A Glyph of Warding is a powerful inscription, magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. It can be used to guard a small bridge, to ward an entry, or as a trap on a chest or box. Any creature violating the warded area sets off the glyph. A successful Reflex save enables the creature to escape the effects, but if the save is failed, the glyph deals 1-4 points of electrical damage/level of the caster to the victim.



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