Baldur's Gate Face-Off
Spells
We added over 150 new spells in BG2 and they all have new effects. We also re-did the majority of the original BG1 spells as well. Add in the fact that we added 3d card support, with
specific 3d spell animation version of the art you will see that the whole spell side of the game received a major overhaul. New 3d Studio Max plug-ins and new techniques learned from
other projects such as MDK2 really helped to "up the ante" when it came to particle effects and other effects used to create spells. Source materials have very little direction for what
spells actually "look" like so we had a lot of freedom when creating spells. You may think that after our 300th spell we would be running out of ideas, you'd be wrong. We actually had
to pull back the number of spells and spell effects, otherwise the game would be shipping sometime in 2005 =).
The top three images are from Baldur's Gate, while the lower six are from Baldur's Gate II.
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