Icewind Dale II | Help | Customize | Sounds
Sounds

Forty-three sounds which are uttered upon certain actions or conditions can be recorded for each character. These .WAV files should be 22 kHz, 16-bit mono sounds. The format for each sound name is XXXXX00.wav where the Xs can be replaced by a name of up to 5 characters maximum such as Julie or Jason. The final numbers of each sound's name indicates which action/condition it represents as listed in the table below.

The sound set can be selected either in character creation or from the Customize button on the Character Record page. You can have multiple sound sets and chose the one you want the character to use from a list. A play button is available so you can cycle through each sound set to hear what they are.

In the 'Sounds' folder located in the directory in which Icewind Dale II is installed in, you will need to create a new folder that is used to store your new character sounds. The new folder can be up to 32 characters in length. This folder will be displayed in the game as one of the voice set options.


File name Action/Condition
xxxxx01.wav Morale Failure 1
xxxxx02.wav Morale Failure 2
xxxxx03.wav Battle Cry 1
xxxxx04.wav Battle Cry 2
xxxxx05.wav Battle Cry 3
xxxxx06.wav Battle Cry 4
xxxxx07.wav Battle Cry 5
xxxxx08.wav Becoming Leader 1
xxxxx09.wav Becoming Leader 2
xxxxx10.wav Tired 1
xxxxx11.wav Tired 2
xxxxx12.wav Bored 1
xxxxx13.wav Bored 2
xxxxx14.wav Hurt 1
xxxxx15.wav Hurt 2
xxxxx16.wav Selected Common 1
xxxxx17.wav Selected Common 2
xxxxx18.wav Selected Common 3
xxxxx19.wav Selected Common 4
xxxxx20.wav Selected Common 5
xxxxx21.wav Selected Common 6
xxxxx22.wav Selected Common 7
xxxxx23.wav Selected Action 1
xxxxx24.wav Selected Action 2
xxxxx25.wav Selected Action 3
xxxxx26.wav Selected Action 4
xxxxx27.wav Selected Action 5
xxxxx28.wav Selected Action 6
xxxxx29.wav Selected Action 7
xxxxx30.wav Selected Rare 1
xxxxx31.wav Selected Rare 2
xxxxx32.wav Selected Rare 3
xxxxx33.wav Selected Rare 4
xxxxx34.wav Being Hit 1
xxxxx35.wav Being Hit 2
xxxxx36.wav Being Hit 3
xxxxx37.wav Dying 1
xxxxx38.wav Dying 2
xxxxx39.wav Reaction to Party Member Dying 1
xxxxx40.wav Reaction to Party Member Dying 1
xxxxx41.wav Critical hit 1 (Optional)
xxxxx42.wav Critical hit 2 (Optional)
xxxxx43.wav Falling Down (Optional)




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