Strength
Strength measures a character's muscle, endurance and stamina. Strength is especially important to fighters, barbarians, paladins, rangers and monks because it helps them prevail in combat.
Strength affects the modifier a character uses to hit in melee, how much damage is inflicted with melee and thrown weapons, the ability to force open locked doors and containers and how much weight a character can carry.
Score |
Modifier |
Weight |
1 | -5 | 1 |
2-3 | -4 | 5 |
4-5 | -3 | 15 |
6-7 | -2 | 30 |
8-9 | -1 | 50 |
10-11 | 0 | 70 |
12-13 | +1 | 90 |
14-15 | +2 | 120 |
16-17 | +3 | 160 |
18-19 | +4 | 215 |
20-21 | +5 | 285 |
22-23 | +6 | 375 |
24-25 | +7 | 500 |
26-27 | +8 | 650 |
28-29 | +9 | 875 |
30 | +10 | 1000 |
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