Slow
School: Alteration
Range: Sight of caster
Components: V, S
Duration: 10 rounds
Casting Time: 3
Area of Effect: 40-foot cube
Saving Throw: Negates
A Slow spell causes creatures to move and attack at half of their normal rates. It
negates Haste, but does not otherwise affect magically speeded or slowed
creatures. Slowed creatures have an Armor Class penalty of +4 and an attack
penalty of -4. Creatures save at -4 vs. the spell.