Monster Summoning I

School: Conjuration/Summoning
Range: Sight of caster
Components: V, S
Duration: 3 rounds + 1 round/level
Casting Time: 4
Area of Effect: Special
Saving Throw: None

Within one round of casting this spell, the wizard magically conjures 8 Hit Dice worth of monsters. These appear within the spell range and attack the caster's opponents until the spell duration expires or the monsters are slain. These creatures do not check morale and vanish when slain. If no opponent exists to fight, and the wizard can communicate with them, the summoned monsters can perform other services for the wizard.