Mirror Image

School: Illusion/Phantasm
Range: 0
Components: V, S
Duration: 3 rounds/level
Casting Time: 2
Area of Effect: 6-foot radius
Saving Throw: None

When a mirror image spell is invoked, the spellcaster causes from two to eight exact duplicates of himself to come into being around him. These images do exactly what the wizard does. Since the spell causes a blurring and slight distortion when it is cast, it is impossible for opponents to be certain which are the illusions and which is the actual wizard. When an image is struck by a melee or missile attack, magical or otherwise, it disappears, but any other existing images remain intact until struck. The images seem to shift from round to round so that an enemy must first hit every image before being able to hit the wizard.