Luck

School: Enchantment/Charm
Range: 10 yards
Components: V, S
Duration: 3 rounds
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None

The recipient of this spell is lucky in everything that he does for the next 3 rounds. He receives a bonus of +1 to any of his actions. This includes saving throws, to hit chances, thieving skills, etc.