Invisibility
School: Illusion/Phantasm
Range: Touch
Components: V, S
Duration: Special
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
This spell causes the creature touched to vanish from sight and be undetectable
by normal vision or even infravision. Of course, the invisible creature is not
magically silenced, and certain other conditions can render the creature
detectable. Even allies cannot see the invisible creature or his gear, unless those
allies can normally see invisible things or employ magic to do so. Items dropped or put down by the invisible creature become visible. Items picked
up disappear if tucked into the clothing or pouches worn by the creature.
This spell remains in effect until it is magically broken or dispelled, until the
wizard or recipient cancels it, until the recipient attacks any creature or until 24
hours have passed. Thus, the invisible being can open doors, talk, eat, climb stairs,
etc., but if he attacks, he immediately becomes visible, although the invisibility
enables his to attack first.