Burning Hands
School: Alteration
Range: 0
Components: V, S
Duration: Instantaneous
Casting Time: 1
Area of Effect: The caster
Saving Throw: ½
When the wizard casts this spell, a jet of searing flame shoots from his fingertips.
His hands must be held so as to send forth a fanlike sheet of flames: the wizard's
thumbs must touch each other and fingers must be spread. The burning hands send
out flame jets of five-foot length in a horizontal arc of about 120 degrees in front
of the wizard. Any creature in the area of the flames suffers 1d3 hit points of
damage, plus 2 points for each level of experience of the spell-caster, to a
maximum of 1d3 + 20 points of fire damage. Those successfully saving vs. spells
receive half damage.